
seth Hendar
I love you miners
43
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Posted - 2013.04.19 14:31:00 -
[1] - Quote
Somnorific wrote:the problem is and, is not overcrowding of hi-sec. and this is also not a personal problem as someone posted. I also understand those with t3's resentment of my statements. the problem is ultimately lack of content for the growth of the explorer profession due to dynamics possible unforeseen when this profession was developed and born.
What I have proposed is simple and quite logical. Perhaps those running systems with their DSP 70% advantages and t3's racing for the overseer, looting and being on their merry way wont agree with me, of course they wont. Just as similarly, me at such a disadvantage will not agree with them.
What is wrong with adding more content geared towards individualized ships? Its human for those at the top to say everything is just fine as is. as well as to berate the person, with so few SP who suggests such blasphemy.
I want to explore. I also want to run combat plexes that have a chance at juicy prizes. In the relative safety of hi sec. Those have become very very rare for me these days.(as luck alone would have it? no, not just luck there are other factors) As such the lowly player i am, I can scan down 5 sigs to 100 as fast as the best of em. But here I am still at a disadvantage due to other factors.
I personally think I bring truths to the discussion. I see no negative arguments thus far as to why more specialized and individualized content cannot be added to a great dynamic of this game. I simply see the usual SP ego warriors at work here.
Or how about this- make every damn signature in the game truly random, dynamically so. That would be just as fine with me as well. As exploration stands now, luck plays less of a roll than what ship you fly. No bueno.
it is not a lack of content, it is an overcrowding problem in one particular area.
there are shitloads of sites that are never probed down in low and null.
like everything in eve, if you want the more rewarding things, you have to put yourself at risk, in low, there are more sites, of better quality, which pop better loot.
the highsec shouldn't be a staying place, it is a nursery, made to teach the game mechanics.
there is already enought cash incomes in high sec vs low and null.
and the sigs spawn random already, and their respective content is also random.
i live in low, run bazillons sig there, and make very good money, with sometimes loot worth 300 to 500M a piece even if lately, except the awesome loots, the "regular loot" (datacores / decryptor and stuff) has dropped in quantity
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